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The Eternal Castle [REMASTERED] Crack

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The Eternal Castle REMASTERED The Eternal Castle REMASTERED is a remake of the original 'ETERNAL CASTLE' from 1987, with additional game mechanics, sophisticated sound design, polished 2-bit CGA animated graphics, and modernized game design. The Eternal Castle Remastered is a new game inspired by old ones — they might be unfamiliar to younger players, but those of us with a few gray hairs will remember classics like Prince of Persia (1989), Out of This World (1991), Flashback (1992) and others. Upon those bones, a small team of three developers have wrapped intense visuals and a.

The Eternal Castle [REMASTERED] is a curious title. Despite claims, it's not a remake of an original game from 1987. That's only an odd bit of marketing. Instead, it aims to offer nostalgia. How successful it will be may be determined by how well you can tolerate 2-bit CGA graphics.

I'll admit early on that, after playing this game, I can't agree with this style decision. I don't doubt that it was a fun challenge for the developers, seeing what they could do with these limitations. But such limits haven't resulted in a better game as far as I'm concerned. In truth, The Eternal Castle [REMASTERED] is made worse by its graphics. Allow me to explain what I mean by this.

Looking at still screenshots, or even viewing the trailer, is one thing. But when playing this, and seeing it in motion, this game is a visual eyesore. The limited colors (cyan, magenta, black and white), don't just give me a headache after a while, they also hinder the gameplay. The low visibility makes it burdensome to see some important stuff on the screen. Especially in areas that are already dark, e.g. the sewers.

In fairness, for what it seeks to do, The Eternal Castle [REMASTERED] has superb animation. It's partly what drew my attention to the game. Even though the character you control is overly pixelated, he or she moves attractively à la Prince of Persia. Such is a staple of cinematic platforming, a favorite subgenre of mine. So think of this game like an uglier Another World (OOTW), with a heavy emphasis on combat and stamina. If only the approach to 'modernized game mechanics' extended further, beyond animation and lighting. You can still capture the spirit of the era without clinging to dated design.

The story is presented in a wall of near unreadable cap-locked text with no punctuation at the start. In short, it's a rescue mission on Earth. The planet is dangerous (pollution, radioactivity, terrorists, etc.), enough so that you are on a 'suicide mission'. The game is atmospheric despite itself, and I was inclined to keep going. Not for the story, but to see each post-apocalyptic sci-fi locale. Also to see if the combat would lessen to be better balanced with puzzles; it doesn't. Reasonable checkpoints (another genre staple) make it convenient to not give up. The game even offers a measure of non-linearity.

The Eternal Castle Remastered Switch

While the color choice was a big misstep for me, the audio in The Eternal Castle [REMASTERED] is successful. Music chimes in at key points, with environmental sound effects augmenting it. Howling wind, thunder, torrents of rain, and more deliver better than any game from 1987 could. So I have little, if anything, to complain about in regards to sound design. It's good stuff. Just be warned that some of the more powerful sounds result in an intense rumble, so grip those Joy-Cons tightly.

The Eternal Castle Remastered Cracked

The Eternal Castle [REMASTERED] reminds me to some degree of a game I reviewed last year called Bitlogic – A Cyberpunk Arcade Adventure. But that title offered an enhanced version of an existing release created in an old style. There is no prior Eternal Castle. I can only imagine if it offered a similar two styles, how much stronger a game it would be for the option.

Confusing marketing and a visual choice that impedes while in motion will probably alienate potential customers. The Eternal Castle [REMASTERED] is targeting a narrow audience, with a 2-bit CGA graphics gimmick. Some will enjoy it a great deal. Others, like myself, will develop eye strain, and end up reaching for FLASHBACK instead.

The developers have got my attention, however. I'd love to see a sequel that fully embraces expanding the experience. Improved combat (reducing it, and tightening the controls) would also be advantageous.

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The Eternal Castle [REMASTERED] Crack

The Eternal Castle [REMASTERED] is an ambitious attempt to modernize an old classic in order to keep its memory alive. Through detailed research and hard work, the production team tried to expand the experience while keeping the same 'feel' and emotional flow of the original masterpiece from 1987.


[message:start]YEAR 2XXX - BEFORE THE FALL OF THE CYBER-NET SOCIETY EXTRA TERRESTRIAL HUMAN COLONIZATION UNITS WERE ABLE TO CONSTRUCT PARALLEL SURVIVAL FACILITIES AROUND THEIR ROOT PLANET IN ORDER TO REESTABLISH A SELF SUFFICIENT ECOSYSTEM IN SPACE THE PROCEDURE WAS DISCONTINUED BY NUMEROUS TERRORIST ATTACKS TO THE MAIN CORE SERVERS AFTER COUNTLESS GLOBAL WARS ALL SYSTEMS GOT SHUT DOWN AND THE PROCEDURE WAS NEVER AGAIN RESUMED POLLUTED WATERS CLIMATE CHANGE RADIOACTIVE WARFARE AND ABSENCE OF RESOURCES CAUSED THE MAJORITY OF THE REMAINING HUMANS TO DECEASE THE LAST COLONIZATION UNITS IN SPACE WERE ABLE TO SURVIVE FOR SEVERAL YEARS BEFORE EXTINGUISHING MOST OF THE REMAINING RESOURCES NEEDED FOR SURVIVAL SCAVENGER UNITS WERE SENT BACK TO EARTH TO GATHER MATERIALS IN ORDER TO RESTORE THE SELF-SUFFICIENT ECOSYSTEM FACILITIES AND CONTINUE THE EXTRATERRESTRIAL COLONIZATION PROCEDURE ONE OF THE UNITS WAS SENT BACK TO EARTH BUT THE UNIT NEVER RETURNED IT'S BEEN TOO LONG SINCE THE LAST TIME I WAS IN TOUCH WITH HER I KNOW SHE IS IN DANGER AND I KNOW SHE NEEDS MY HELP GOING BACK THERE BY MY OWN IS A SUICIDE MISSION BUT I HAVE NO CHOICE LEFT EITHER I GO, OR SHE DIES[message:end]


Enjoy the atmosphere or speedrun through a post-AI fallout packed with challenges
Meditate, Predict, and Wake up, in the eternal dream with Adam or Eve
Fight your way through the Ancient Ruins
Shoot your way through the Forgotten City
Sneak by monsters in the Unholy Lab
Enter the Eternal Castle
Collect all 4 GLIDERS to power up your ship:
Use up to 10 different weapons:
Unlock up to 10 different items:
Find all missing FRAGMENTS to get back home:
Repeat the dream for as many times as you can before reaching the end

StatusReleased
PlatformsWindows, macOS
PublisherPlaysaurus
Release date Jan 05, 2019
Rating
Authorsplaysaurus, Leonard Menchiari
GenrePlatformer
Made withGameMaker: Studio, Aseprite
Tags2D, Atmospheric, cinematic, Cyberpunk, Difficult, Pixel Art, Retro
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller
LinksSteam, Twitter, Community

Purchase

In order to download this game you must purchase it at or above the minimum price of $9.99 USD. Your purchase comes with a Steam key. You will get access to the following files:

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Este juego es increíble, toma mecánicas que fueron muy populares hace más de treinta años y las hace sentir como si recién se hubiesen implementado, además que la atmósfera que presenta el apartado gráfico en CGA no solo lo hace ver como un título rescatado del pasado, sino que también funciona para darle peso a la narrativa.

Deus ex: mankind divided™ dlc - season pass crack. Mi review completa: https://retroorama.blogspot.com/2020/08/indie-review-eternal-castle-remastered.h..

there's a Linux version available on Steam, could it be made available here? thanks :)

Linux version is available on Steam only so far, but I'll look into that

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You guys killed it! Such a sick game. I'm glad someone is still making games like this. It's really inspiring; not too long, highly stylized, a lot of passion put into it. Gonna be recommending it to friends for sure :) /J





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